Endacopia, the point-and-click video game. Checked 2026-10-02. Version 1.08.
How to Leave the Button Room
I split the Office machines because I mixed them up on the first read. Steam's 1.08 note says pressing a button while the skateboard is equipped makes Genesis-01 freak out for a while.
- Skateboard off. Put it away before any button, dialogue, or the Scribbly pencil.
- Phrase. Use the buttons to say LET ME TALK and LET ME GO. The player walkthrough lists them in that order before the mouth is restored.
- If you meant the lights. That solution is on the switch page, not here.
Which room is the button room?
The mouth route enters the Office, earns 50 credits for the paywall, goes downstairs through the lever puzzle and zipline, then reaches the phrase buttons on the left. The deeper Office light board is a separate puzzle.
Patch 1.04 fixed leaving the room during the gunslinger fight. That specific fight fix is separate from this room; it is not evidence that every fight locks its exit.
Questions I keep seeing
Genesis-01 went wild. What did I do?
You likely pressed a button with the skateboard out. Unequip and try again on 1.08.
Keep going
Sources I checked
| Source | What I used it for |
|---|---|
| Steam store page, app 2684630 | Release date, Windows-only platforms, English language, price, 16 achievements. Checked 2026-10-02. |
| Steam guide: Basic Text Walkthrough | Player-written route I used for the step order. Not an Andyland document. |
| Endacopia Fandom wiki | Community wiki. Pages are incomplete. I treat them as leads, not as the last word. |